Loki Wager

Staff Software Engineer · Distributed Systems · Cloud Native

📧lokitingyi@gmail.com 🔗https://lokiwager.app
📍Waterloo, Ontario, Canada

Basics

  • Experienced developer with a 10-year background in software development.

  • Proficient in various languages such as Golang, Python, Rust and Java.

  • Engineer focused on cloud-native platforms, observability, storage, Linux internals, and data-heavy systems.

  • Calm under ambiguity, comfortable moving between architecture direction, implementation details, and team enablement.

Education

University of Waterloo
Master, Electrical and Computer Engineering
University of Chinese Academy of Science
Master, Computer Science and Technology

Work

Suger Inc.
Senior Software Engineer
  • Led development of a CRM workflow system (Golang + TypeScript), enabling flexible business process automation (similar to n8n).

  • Built a usage-based billing platform, supporting configurable pricing, metering, and end-to-end billing (offer, entitlement, invoice).

  • Developed a CRM AI platform with agent orchestration (memory, tools, knowledge, multi-agent, MCP), delivered via chatbot and Chrome extension.

  • Reduced system complexity by standardizing observability and operational patterns across multiple services.

Keywords: N8N, Salesforce/Hubspot, AWS/GCP/Azure, AI Agent, RDS/TIDB, Chrome-extension
Megaese Inc.
Technological Partner
  • Led development of a GPU SaaS platform from 0→1, building the runtime system with serverless cold start (seconds-level), GPU virtualization, distributed execution/communication, and model caching.

  • Contributed to private cloud PaaS development, focusing on a programmable cloud gateway and observability in cloud environments.

Keywords: Startup, Kubernetes, Ceph, OCI/CRI/CNI/CSI, GPU, API Gateway, Nats, Frp/Websocket/WASM, OTel/Prometheus/Grafana, ClickHouse/ES, Cuda/Pytorch
Netease Inc
Senior Staff software engineer & Engineering Manager
  • Game Monitoring Platform (200K+ hosts, 1M+ metrics/sec)

    • Built a custom data collection agent with KCP-based command channel for real-time host management

    • Designed streaming pipeline with Kafka + Flink for data processing

    • Extended VictoriaMetrics with CMDB integration

    • Developed a rule-based alerting system

    • Built an eBPF-based HIDS for host security

    • Led AIOps including anomaly detection, root cause analysis

  • Real-time in-game memory inspection tool, enabling hot patching and performance analysis

  • Game Data Platform

    • Led offline analytics using Spark + Iceberg + Doris

    • Built real-time BI platform with Flink + ClickHouse + Metabase

  • Game AI Platform

    • Led AI art pipeline using Stable Diffusion + Kubeflow to auto-generate game assets (icons, drafts)

    • Built AI coding assistant trained on game engine + codebase, with custom Copilot-style IDE plugin

Keywords: Kafka/RabbitMQ/Pulsar, MongoDB/Redis/Postgres, Linux/Lxc/eBPF/Netlink, DevOps/AIOps, VictoriaMetrics/ScyllaDB, Spark/Flink, Iceberg/Doris/ClickHouse, Metabase, Kubeflow, Stable Diffusion/ComfyUI, HIDS

Skills

Platform and Distributed Systems: Expert
Cloud Native and Observability: Expert
Systems and Languages: Expert
Data and Analytics Infrastructure: Advanced
AI and Developer Platforms: Advanced
Business Systems and Monetization: Advanced

Projects

Easegress
Easegress is a Cloud Native traffic orchestration system
  • Core maintainer of Easegress, a CNCF Sandbox cloud-native gateway project

Interests

Outside Work: Cooking, Reading, Running, Nintendo, Open Source